As for the rating, there can only be one verdict. Nehahra is a classic which would certainly deserve it. If there's something on my wishlist, then an attempt to get this working on more ports such as FitzQuake, QuakeSpasm or maybe even DirectQ. Basically all worked fine until I killed Nehahra - then packet overflow and crash to console. I ended up using JoeQuake because I could also use colored lights (LIT files) with it while keeping effects such as water surface warp (Darkplaces doesn't have it). ![]() aguirRe's Enhanced GLQuake (included in this repacked release) works but is a bit outdated by now. Main issue with Nehahra is the question about which port to use these days. There are also a few new enemies and weapons - my personal favorite is the Auto Shotgun which can deal with strong opponents even better than the SNG, but at the cost of serious kickback while firing. Storytelling is also strong here, even though it's maybe a bit overdone with the long intro. watch out for Ogres doing unexpected things!). The levels are amazing for the time of their release, full of atmosphere and details (e.g. ![]() Still the best addon ever made for Quake, but certainly among the most challenging ones as well. ![]() Files in the ZIP archive Files in the ZIP archive: File
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